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Tuesday, November 3, 2026Ideas worth exploring. Knowledge worth sharing.
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Basics 4 min read

Strategy Pattern

Strategy pattern falls under the behavioral design patterns. It’s very useful when you have an object which has some behaviors…

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Basics 2 min read

Types of Messages

Synchronous Message It’s a message where the caller object has to wait for the receiving object to finish execution. It…

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Basics 2 min read

Abstract Class

An abstract class is a class that can’t be instantiated; can’t create objects from it. It exists only for being…

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Basics 3 min read

Types of Relationships

Inheritance When we say, “a student IS-A person”, “an employee IS-A person” “a car IS-A vehicle”, “a bus IS-A vehicle”,…

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Basics 2 min read

Constructor and Destructor

Whenever you create an object, you need to construct that object, meaning you assign all the instance variables to their…

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